The Legends of Tomorrow [Wave]ride into the danger zone while The Walking Dead… well, they don’t really go anywhere — Superhero Showdown episode 6

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Legends of Tomorrow — Compromised

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Legends of Tomorrow images courtesy of Warner Bros. Television Distribution

After a first season full (FULL!) of major, foundational missteps, I think Legends of Tomorrow is finally starting to find its level. Which is an entirely different thing than saying Legends of Tomorrow has gotten good, it’s just hasn’t been so strikingly bad lately.

This week, the Legends make their way to the 1980s after their recently developed “time seismograph” warns them of a crisis during the 1987 INF Treaty signing while also explaining why they never travel to a point before the time crises they face in order to preemptively or proactively solve their time-based problems. I think by now most of us who’ve stuck by the show must be far past the point of questioning the internal mechanics of the time travel premise and its seemingly arbitrary rules, but still, it’s nice to see these types of things being addressed every once in a while. Continue reading

Doctor Strange review

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The real magic is in the places you’re not looking

by Thom Yee

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Doctor Strange images courtesy of Walt Disney Studios Motion Pictures

Magic is one of those things in life that’s hard to define in concrete terms. That’s kind of what makes it magic actually, that it can do almost anything in a way that surprises and delights. Who knows if magic is a part of real life (or what “real life” even means sometimes), but we feel like it is, and maybe that’s enough to make it real. It’s only when you start to pin it down, when you conjure it with words and spells and gestures and avatars, when you start to give it real weight and meaning, develop it into a system, designate its boundaries, and accept it as simply part of everything else going on that it becomes a bit more of a science, something cold and clinical to be broken down and parsed. That’s when it starts to lose whatever it is that made it special and it can almost become laborious. Continue reading

Agents of S.H.I.E.L.D. gives up the ghosts, The Flash does what it always does to a fault, the Legends of Tomorrow learn a valuable lesson from Ulysses S. Grant, and The Walking Dead meet Tony Danza — Superhero Showdown episode 5

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Agents of S.H.I.E.L.D. — The Good Samaritan

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Agents of S.H.I.E.L.D. images courtesy of Disney-ABC Domestic Television

We’ve now hit the quarter mark of the fourth season of Agents of S.H.I.E.L.D., and perhaps that’s appropriate with the themes explored in “The Good Samaritan” and the overarching plotlines we’ve seen so far with its latest character, the Ghost Rider. After all, so many of our agents live their lives a quarter-mile at a time. Ride or die. Or whatever, I don’t think any of that has anything to do with anything, but the point is we’ve now hit the point in the season where the game has become clear (or at least translucent) and all of the new heroes and villains of the year, all of those stories told and all of the new developments at S.H.I.E.L.D., that whole slog — it finally got to the point, and that is that the scientist ghosts, bad as they seemed, were all victims of the real big bad… wait for it… Ghost Rider’s uncle…! Continue reading

The tables turn this week as Agents of S.H.I.E.L.D. gets better, The Flash middles, Legends of Tomorrow goes back to bad, and The Walking Dead leans towards the theatrical — Superhero Showdown episode 4

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Agents of S.H.I.E.L.D. — Lockup

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Agents of S.H.I.E.L.D. images courtesy of Disney-ABC Domestic Television

Every week in these recaps it seems I fail to mention something important that happened in the previous week’s episode, and every time so far it’s been because I have yet to be interested by any of this season’s overarching plots and would much rather just watch the Agents messing about. Last week, we discovered the existence of the Darkhold, a sinister-looking book of dark magic that… I don’t really know, I never really cared about any of that Ghost Rider/Johnny Blaze/Midnight Sons era of ’90s comics. I think all we really need to know is that it’s evil, and this week we learned that as much as we can read it, it’s reading us right back. It’s like the abyss that way.

In “Lockup”, the Agents’ plans to spring Ghost Rider’s uncle from jail before the psycho scientist ghosts get him go awry when they, basically, screw everything up because of personal issues. Continue reading

While Ghost Rider joins the Agents of S.H.I.E.L.D., Jesse Quick joins the Flash, and the Justice Society join the Legends of Tomorrow, one (or two) of the Walking Dead crew leave this mortal coil — Superhero Showdown episode 3

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Agents of S.H.I.E.L.D. — Let Me Stand Next to Your Fire

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Agents of S.H.I.E.L.D. images courtesy of Disney-ABC Domestic Television

So far this season, the reasons I’ve liked Agents of S.H.I.E.L.D. have all been character-based with some very strong interactions between our favourite agents as they gradually move closer and closer back to the way things were last season. In “Let Me Stand Next to Your Fire”, our prime example of that is seeing Simmons and Daisy team up to take down some Watchdogs and check in on and maybe even recruit last season’s JT “Hellfire” James in a glorious sequence of events that wound up with the Ghost Rider using his hellfire chains. Ah, Ghost Rider and hellfire chains — together again for the first time. Continue reading